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Name of the Will's daylight cult reaches a playable demo
Zeitgeist Studio's masked compliance horror joined Fellow Traveller's Official Selection ahead of a Q1 2027 release from HYPER REAL.
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Zeitgeist Studio's masked compliance horror joined Fellow Traveller's Official Selection ahead of a Q1 2027 release from HYPER REAL.
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Eva Papamargariti stages a mythology of memes and AI prompts across four screens, then sends a live body in to copy it.
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Mélanie Courtinat and Cezar Mocan join a Novembre Numérique exhibition at the Institut français in Cluj-Napoca.
The interactive installation tracks visitors on both sides of a screen and blends their outlines, at TODA for ISEA2026 in Dubai.
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The Penny Stamps series puts the game designer on the Michigan Theater stage Thursday at 5:30 p.m., free, to talk storytelling and resistance.
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Dimensional Connections closes the late Brazilian painter's Morning Star Trilogy, a run of exit signs, masks and lobbies built in early desktop 3D.
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The solo project from Zakharov Viacheslav, published by 3Polygons studio, casts the player as a ghostly lawnmower paying off fines to a bank.
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The open-access MIT Press history moves from ancient tennis courts and squash walls to animation, computing and the Mesoamerican ballgame.
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To Touch a Sensitive Soul, an embossed fiberglass work made to be handled, comes out of the collective's game-engine world Morphogenic Angels.
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The IWGB ballot runs Nov. 12 to 26, the same window as GTA VI's release and closing arguments in a tribunal over 31 fired organizers.
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Tali Hinkis and Kyle Lapidus closed their first French solo show at Galerie Charlot on Oct. 31; a new commission lands at Art Basel's Zero 10 sector in December.
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Carnegie Mellon's new Promptuary anthology treats a rules text as the scholarship itself. Its first call closes Nov. 30.