This article is part of a collaboration with iQ by Intel. A veteran explorer, low on supplies, lands on an uncharted alien planet with a cyan ocean and ruby-red grass. Enormous, dinosaur-like creatures with horns graze nearby, but at least there doesn’t appear to be any acid rain, unlike the last pl
No Man’s Sky has been knocked by players since its release for false promises—advertisements featuring fighting factions, developer interviews that discuss rare occasions where players can meet on distant planets (which has seemingly been disproven), and more. As a result, Sean Murray—the public fac
Some videogames exist solely to allow us to make things: Minecraft (2009), LittleBigPlanet (2008), Super Mario Maker (2015). Many more games—too many more games—ask us to make things for no good reason. Crafting systems were once grafted-on additions to games already engorged with an excess of “feat
In Darren Aronofsky’s 1998 film Pi, a mathematician is doomed by a recitation of the divine name. Young Max Cohen, the Icarus of New York City, is a socially anxious shut-in who devotes his time and his ultra-sophisticated computer technology to finding a predictable pattern in the stock market. Coh
You drift slowly into the unnamed planet’s atmosphere, eager to set your spacecraft down and explore the endless possibilities put forward by the procedurally generated landscape. The ship begins to shake gently as you make your descent, the view outside reduced to a motion blur of saturated colors
Given the mixed reaction to No Man’s Sky—we love it, others not so much—plus the fact that you have to lay down $60 on it in one go (not to mention the troubles with the PC version), perhaps you’re hesitant to buy in. Or, perhaps you’ve played it and have been disappointed by it. That’s fine. But th
I remember making a mental note when I read that Sean Murray’s “favorite thing” in No Man’s Sky were the space station windows. On two separate occasions, he even went so far as to take people directly to the same window, as if it was one of the prime features of the game. “I’m going to show you the
No Man’s Sky is out. You’ll have to forgive me, but that feels like something worth saying. Not because the game is the second coming, or because it is “the last game” we’ll ever need, but because, even after all this time, it remains a game built in service of a tantalizing idea. When Sean Murray s
The conference floor was full of astronauts, engineers, and students. Bodies quickly filed past each other to find an open seat. My team of 4th graders waited impatiently to sit. Before I could join my fellow classmates, a hand reached out to guide me to a new seat, away from the others. Instead of
Three years after it was initially announced at E3 2013, No Man’s Sky has officially gone gold. Few games in recent memory have created so much buzz. The near-infinite universe that No Man’s Sky offers is plenty reason to be excited but the way Hello Games is creating that universe using procedural
Samizdat—literally “I self publish” in its native Russian—is a term that buzzes with connective meaning. First used by the poet Nikolai Glazkov, it describes the banned political essays, literature, music, and poetry that were circulated by makeshift independent presses in the Eastern Bloc. A respon
According to American evangelist Harold Camping, the Rapture was supposed to have occurred on May 21, 2011—the date was moved back five months to October when nothing happened. Apocalyptic preacher Ronald Weinland predicted that the world would end on September 30, 2008. This date was also revised t
Post-rock has long been intertwined with film and television. That’s why there’s a big chance you’ve heard it before, possibly without even knowing it. Explosions In The Sky (one of the genre’s most well-known acts) blew up into mainstream consciousness after scoring the American football drama Frid
No Man’s Sky feels like the game that keeps on giving. Before even reaching its long-awaited release date it has managed to capture imaginations with both its improbable construction and the mind-bending problem solving of its creators at Hello Games. Perhaps it has been because its talented team, i
It’s been tense leading up to the arrival of No Man’s Sky, especially if you follow the game’s lead programmer Sean Murray as he occasionally lifts his head from the milieu of computer code to make appearances around the net. “Anyone been to sleep yet?” asks one of his latest tweets. You can see the
This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// Destructive treasure hunters like Nathan Drake and Lara Croft tumble through decadent crypts, dismantling rare artifacts in their wake. Their scrabbling work, however incidental, is the antith
Everything is coming exclusively to PlayStation 4 in the near-ish future. Er, that is, Everything, the next game by David O’Reilly. Not, you know, everything. It’s a simple idea with a huge scope: you can embody and play as everything that you see in the game’s universe. Damien DiFede, the game’s pr
“There is only one essential question: What’s the next thing that could kill me? Focusing on that thing, whatever it is, is how you stay alive.” Ground Control, this is Commander Chris Hadfield describing his experiences as an astronaut and career as a pilot for the Canadian Forces, North American A
Chris Adam played a lot of golf in 2012, and that’s putting it mildly. He must have been quite good, because one could not play as many holes as Adam did while triple-bogeying left, right, and center. But how many holes did he play that year, you ask? Well, according to the world record certified by
It’s been a little over two years since ambitious space exploration game No Man’s Sky, with its “planet-sized planets” and “universe-sized universe,” was first announced back in December of 2013. Since then, the game’s trailers and various press showings have been great at capturing the imagination,
“Why Is NASA Exploring Pluto? NASA sends spacecraft to other planets because exploring space is exciting.” NASA Educational Technology Services, 2015 The Sputnik Planum, Pluto It emerges out of the ancient, cratered highland of the Viking Terra like a great lake, rippled with vast waves and sectione
If you want more in depth interviews like these, support us on Kickstarter! // Few games have captured the public imagination like No Man’s Sky. Due out in June 2016, the game promises an entire universe to explore: some 18 quintillion planets, which would take some 600 billion hours for players to
The new No Man’s Sky trailer kicks off with a Blade Runner-esque “I’ve seen things…” monologue and concludes with a date. It’s not an exact release date, but it is something to look forward to: June 2016 on PC and PlayStation 4. On display in the video are the same bright galaxies and vibrant wildli
Corpse of Discovery is an upcoming PC game that looks like it combines the horror of being lost on an unknown planet with the wonders of exploration. You play as a stranded astronaut who has to brave the harsh and unfamiliar conditions of new worlds while searching for a way to return to your family
“So what do you actually do?” It’s worrying that this has been the biggest question surrounding No Man’s Sky for the duration of its public existence. At the same time, that mystery is what has probably kept us engaged for the past two years. Every time one of its features is outlined it’s like a ma