screensaverjamlede
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Screensaver jam results in a colorful throwback to the ’90s

You don’t really see screensavers all that often anymore. I know that when my computer enters sleep mode, I just have it set to display a black screen. It’s the same thing for all my friends as well as most offices I’ve visited since turning 13-years-old. Maybe it’s a consequence of our modern habit of leaving our computers on at all times, since if your computer is constantly sitting asleep in the background, having it display a bright or showy screensaver is just distracting. Or maybe it’s because we don’t need screensavers to protect our displays from burn-in images anymore,…

Videogame memory
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The bot that dreams of forgotten videogames

Memory and videogames is a complicated crossroads. Not least because there’s a minimum of three types of memory meeting at this particular intersection. The most obvious one is personal memory: we remember the games we played over the years and attach emotions, physical locations, the music we were listening to at the time, and more to them. The second might be called technical or virtual memory, referring to the memory that videogames themselves contain. This is the RAM (random-access memory), the ROM (read-only memory), the immaterial saved data on hard drives and memory cards of old. Third is the cultural…

tick tock isle
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Go back in time to save time in the adorable Tick Tock Isle

Described as a spiritual successor to the delightful Cat Poke, Tick Tock Isle is a point and click adventure game that doesn’t want to reinvent the wheel—and it’ll charm the pants out of anyone who thinks that wheel is outdated or boring. The demo was originally released four years ago by the duo of Jason Boyer and Ryan Pietz. “We spent an entire summer designing our biggest game yet,” Boyer writes on his blog. “Unfortunately, we didn’t have anyone to program it beyond a demo, so it lingered in our unfulfilled dreams folder.” Finally in April 2015, they decided to “make our dream a reality and…

homesickened
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Finally, a videogame that doesn’t fetishize nostalgia

“You can’t go back home to your family, back home to your childhood … back home to a young man’s dreams of glory and of fame … back home to places in the country, back home to the old forms and systems of things which once seemed everlasting but which are changing all the time—back home to the escapes of Time and Memory.”  – Thomas Wolfe Even the air feels different at home, at once fresher yet also somehow more suffocating. The moment you step off the bus (or train or plane or Delorean), you can already feel the walls…

emily2
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Relive those awkward AIM chats from your youth with this videogame

I often wonder if the internet of today will ever be as ancient a place as the internet of my youth, some 10 or 20 years into the future—if I’ll look back on my Twitter feed, the various chat programs I use with my friends, and get the same pang of nostalgia I do now from hearing Windows XP boot up and the creaking door of a friend signing-on to AIM. Given the nature of the internet today, I doubt it. Things are so permanent now. Data is sorted so neatly, documented so conveniently. I can copy and paste a…

gif_gj
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GIF GJ is a Frankenstein’s monster of millennial internet culture

I think it’s time we accept that the GIF has become our symbol for this moment in the digital age. Fleeting, repetitive, ephemeral and yet always the same, the GIF captures the essence of a generation built on the internet: a never-ending loop of recycled information spreading on and on and on, ad infinitum. Giphy’s GIF GJ feels like the chaotic logical conclusion to millennial remix culture. Deriving from the cult of the mashup, GIF GJ combines digital DJing with GIFs by replacing a musical playlist with a soundboard of animated graphics. According to Giphy, the software is a call…

udnertale
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Fight monsters or kiss them? Undertale will let you decide when it arrives next week

Kickstarter darling Undertale came into our lives in 2013 with the scent of butterscotch-cinnamon pie. It cradled us in its furry arms, gave us comforting and encouraging glances, before leaving us to rot—cold and alone—for two long years. Now, it’s finally returning next Tuesday the 15th, and I can already feel my heart swelling for the conflict resolution haven that is Undertale‘s world. talking through your feelings with violent enemies  Playing as a naive human child, you find yourself trapped in the Ruins, an underworld where the humans banished all manner of monsters long ago. Luckily, early on in your…