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PACAPONG’s chaotic arcade game mash-up reflects our remix culture

Part of me wishes that Dick Poelen had gone further. His Mini Ludum Dare #68 game jam entry PACAPONG comprises four classic arcade games: Space Invaders, Pac-Man, Pong, and Donkey Kong. But why stop there? The disruptive child in me begs for more and more to be added. I want this mash-up to be taken to the extreme, until the processor can’t keep up, layer-upon-layer of retro gaming until a gorilla’s knee is no more discernible than a Power Pellet. of the same thinking that fuels the tumultuous side of remixing  Perhaps that’s a symptom of my upbringing amid the enthusiastic…

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A videogame for all you lonely kids (and adults) out there

There may not be a greater intimation of loneliness than a child attempting to play a videogame that was designed for two persons. Picture them sat cross-legged in front of an old boxy television, completely by themselves, attempting to rush their limbs across two gamepads, and sighing with their entire torso when the effort produces no satisfying interplay. See that kid? It’s me. Not just me so it turns out. Folmer Kelly is also that kid and, I suspect, are so many other insular folk out there. Perhaps this includes you as well? Kelly gets a mention as his Ludum…

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The first holographic system actually has some games for it now

As pointed out by Hyperallergic, the hypnotic holographic system called the Voxiebox was shown off a week ago at Indiecade East. This marvelous volumetric display has been around since Maker Faire 2013, but has recently made mucho headway in terms of people actually programming games for it—classic-style games composed of cubes of blistering light that occupy physical space.  At Indiecade, it was Voxatron, the voxel-based twin-stick shooter (maybe?) that’s still in alpha but sure looks voxel-y. There was also a version of 3D Pong made for Global Game Jam 2014. And a galloping red horse. All this makes my eleven-year-old…