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Alone in the Kitchen

Jasper Byrne’s horror opus Lone Survivor is set in the aftermath of a world-ending virus. We talked to Byrne about how he made the game’s rotten food a scourge, and a self-portrait.

Profile: Stephen Lavelle

One of the most prolific developers in the burgeoning indie game scene, Stephen Lavelle recently released his first large-scale game production with English Country Tune. Filipe Salgado catches up with the recuperating developer about the transition from small to large games, the difference between

Profile: Matt Boch

What does it mean be a rock star? We sit down with Matt Boch, who tells us about designing controls for Rock Band sequels and other interactive projects as a musician and how a rock song compares to a sandwich.

Profile: Matt Thorson

We talk to Matt Thorson, creator of platformers Jumper and Give Up, Robot, about minimalism, why creativity is like a machine, and finding an unintended homage in Super Meat Boy.