proteus

Wander through a forsaken pixelscape in Gaia Gestalt

We’ve traversed these blocky fields before—in Proteus, of course, and Minecraft, but also Eidolon, even The Long Dark. Still, the new procedurally generated world from Ed Curtis-Sivess holds allure: you can see the world being drawn, the horizon just a stone’s throw away, for one. We move from brigh

What the heck could Device 6 devs’ enigmatic next game be?

We already know that influences can manifest themselves in strange ways in Simogo games, as evidenced in Device 6’s exegesis. So we should be careful about assuming too much from the inspiration collage for their new project, which appeared on their blog today. But taken at face value, it will invol

The outdoorsy Eidolon is more stunning than actual nature

One of the best things about artistic expression on the Internet is that cool games come out of nowhere, like western Washington.  Actually we don’t know where Ice Water Games—the startup studio behind the misty, scenic Eidolon—is from, but the Pacific Northwest is the location for their game about

How the magic sounds of Proteus are making their way into the real world

Ever since the Walkman, ordinary people have had the ability to soundtrack their lives. You can play familiar music to reinforce or change your mood, music that either fits the tone and speed of your situation or is purposefully set against it. Earbud listeners can seek solace in this private musica

Ed Key of Proteus searches for the meaning of games and chases Brian Eno

Ever since Aristotle, the debates over how to classify things have been endless. Are house cats “useful” or “tame”? Is Makemake a planet? Are crappers sculptures? Is noise music? Are games where you walk around and explore a pastoral setting while interacting with an ethereal soundscape really games