As we’ve seen in Jurassic Park, and now Jurassic World, the unstoppable force of a hungry dino can only be thwarted by one thing: cool, overly confident badassary. Whether its Sam Neill battling a car and a raptor at the same time, or Chris Pratt’s motorcycle sequence, the more outlandish your survi
Several lines of command-line text fade into the left side of your monitor. The sounds of primitive processor clicking and ancient operating system chimes remind you of the birth of the PC. The opposite of the clean and intuitive UI designs that we’ve all grown accustomed to jumps out at you, in an
The act of prototyping a game is a game in its own right. It involves the conceptualizing of space and the solving of puzzles. So why not just turn prototyping into a game? the best of both worlds Bloxels, which is currently halfway to its fundraising goal on Kickstarter, takes this thought to its