ReCore belongs to a grand storytelling tradition. From Forbidden Planet (1956) to Big Hero 6 (2014), Isaac Asimov to Fallout 4 (2015), science fiction has long been preoccupied with the bond between humanity and machines. So have I, for that matter—my earliest memory is being hospitalized for pneumo
A third-person shooter in which you destroy thousands of robots using big guns and lots of bullets. That could be a description for both Binary Domain (2012) and Vanquish (2010). They’re both science-fiction and both published by SEGA. And each of them is styled in a way that might be described as “
In October of 2015, French duo Koola and Viv released a screenshot of a cat sitting in a dark alley, silhouetted by a hazy red light as the sun filtered in from some unknown opening above. This scene is the first glimpse of the as yet untitled “HK project,” an experiment in third-person exploration
This article is part of a collaboration with iQ by Intel. Initially known to many for their military use, drones have evolved quickly into tools for creating and enjoying new experiences. They have become flying extensions of the human desire to innovate, help people and have fun. Nearly four millio
Well, this is creepy. Toymaker Hasbro has taken it upon itself to solve the problem of senior isolation by creating “Companion Pets,” which is a less horror film way of saying “mildly robotic cats.” These cats do not even appear to occupy the uncanny valley. They look stiff and plasticky and move in