corporate culture
What Does Violence Look Like in Pink?
Catmilk has spent four years building Gossamer Matrix, a pink-drenched corporate shooter that deliberately refuses to optimize for fun. I went to find out why.
corporate culture
Catmilk has spent four years building Gossamer Matrix, a pink-drenched corporate shooter that deliberately refuses to optimize for fun. I went to find out why.
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For most players, The Signal From Tölva will be a game about shooting robots and acquiring a range of whirring-and-whistling mechanical guns to do it with. But for some it might also function as an explorable gallery of sci-fi landscapes (just like No Man’s Sky has for some)—sparse wastelands, dingy
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It’s been four years since first-person, survival-horror-in-space game Routine first pinged on my radar, and I barely know more about it now than I did then. This isn’t due to negligence on my part—Lunar Software, the team making it, have been very stringent on what info they put out into the wild.
Review
I was at E3 when Destiny was first shown to the world in 2013. I remember being shepherded into a theater, the outside marked with huge printed artwork, among a group of whispering journalists. In that theater, we would be taken through the opening to the game: the wall, the breach, the first areas
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At one point in Shin Godzilla, Toho’s 29th entry in this ancient series, a character calls Godzilla a “perfect organism.” This might sound familiar to anyone who’s watched Ridley Scott’s Alien (1979): it’s how the devious android Ash describes the xenomorph. Godzilla movies don’t typically reach out
Review
There is a sense, in videogames particularly, that the greatest science fiction is that with the budget to match its ideas. Most sci-fi games seem engaged in a kind of arms race, a process of trying to out-tech and out-spectacle each other with increasing elaborate retellings of the “save the galaxy
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I did not expect a new Denis Villeneuve movie to make me cry. The man behind Prisoners (2013), Enemy (2013), and Sicario (2015) is not known for his delicate touch, but his new sci-fi drama Arrival makes a staggering case for looking at Villeneuve with fresh eyes. The logy, intellectually bankrupt p
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Rejoice! The stars are right! The stars are right because they are being murdered. Sunless Sea (2015) introduced players to the lonely madness and terror of an underground sea. Its expansion pack, Zubmariner, is set to take players to the claustrophobic depths of that ocean on October 11. Now, the s
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Heterotopias is a series of visual investigations into virtual spaces performed by writer and artist Gareth Damian Martin. /// There’s a set of stairs in my childhood house that I still climb like I was eight years old. It’s not something I do on purpose; it’s something ingrained, so that the moment
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The campfire story has been resurrected in videogames recently. A rush of independent games have taken their own spin on the sit-around-and-talker, and the idea of making a game out of a fable is currently being tested by upcoming games like Forest of Sleep. The recently-announced game Djur expands
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One of the big games coming out this week is Event[0]—available for Windows and Mac on September 14th. It’s a sci-fi game set in an alternate retrofuture reality in which humanity built a starship in 1985 and has since embraced artificial intelligence even more than we have now. The events depicted
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IGN has released the first 15 minutes Fullbright’s next game Tacoma, and it’s looking astonishingly good. We’d already gotten glimpses of its ship as Amy, the protagonist, slipped around in zero-gravity, transferring from surface to surface to navigate the empty ship, and we’d seen the first echoes