Recently made available for free over on their blog, Simogo’s Rollovski is adorable, clever, and unfortunately, only four levels long. The game, an unreleased prototype, stars a round, limbless detective of the same name, following him on his journey to infiltrate a strange hotel made up entirely of
SPL-T isn’t what you’d expect from Simogo. Sure, the studio has certainly delved into puzzles before. You could even say puzzles are a staple of Simogo’s house style as some of its best games included particularly memorable ones: Beat Sneak Bandit, DEVICE 6, and Year Walk especially. But the Swedish
Eerie adventure game Year Walk is headed to the Wii U, but rather than celebrate with a spin-off, or DLC, or other things game companies like to put out before a new release, Simogo has published an eBook called Year Walk Bedtime Stories for Awful Children to mark the occasion. Bedtime Stories for A
“Deep breath.” /// Swedish pair Simon Flesser and Magnus Gardebäck, the two personalities that form Simogo, have proven their talent in producing air-sucking audiences. Year Walk was a creepy folk-thriller that you gasped along to. DEVICE 6 used text as a path to weave a tale of regular staccato; yo
Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. THE SAILOR’S DREAM (iOS) BY SIMOGO Simogo’s previous games Year Walk and Device 6 put richly detailed spins on recognizable frameworks: point-and-click adventure, interactive fiction. But The
How much is this? This is not much. But it’s more of the new Simogo game, so we’re into it. Today the Device 6 and Year Walk devs published a blog post that essentially says, “We’ve been quiet for awhile; the reason for this is that we’ve chosen to be quiet.” It is not, in short, illuminating. Howe
Over their short but fertile career, the two-man team at Simogo has established a singular voice: perfectly unified in art, sound, and structure, experienced through the glossy sheen of an iDevice. Last year, their brisk, sprightly aesthetic began to give way, first to the almost death-metal-dark Ye
We already know that influences can manifest themselves in strange ways in Simogo games, as evidenced in Device 6’s exegesis. So we should be careful about assuming too much from the inspiration collage for their new project, which appeared on their blog today. But taken at face value, it will invol
Over on their blog, Simogo has published a compendium of all the mysterious symbols, obscure allusions, and creepy dolls found in Device 6, the puzzle-y, postmodern fairytale that captured our hearts and the number 13 spot on our best-of-2013 list. The references are all over the place. For example
Before Simogo brought us games that charmed our pants off, games like Bumpy Road and Year Walk and Beat Sneak Bandit, they were just two guys working at a studio in Malmö. While there, one of them was prototyping a wonderful-looking solo project called Brisby & Donnovan. It was never finished. Post