Sony

The Last Guardian’s development cycle now overlaps the Obama administration

Three yards from the finish line, The Last Guardian has been delayed again. Put down your torch—it’s still within grasp. Just a bump from the end of October to the beginning of December, an amount of time that seems so puny at this point it barely feels worth getting upset about. It just means that

Gravity Rush 2’s city turns the player from tourist to traveler

As a word, tourist is often pejorative. Like jogger is to runner, tourist is to traveler. One implies lazy trend-following and a profoundly uncool lack of self-awareness, the other an adventurous outlook and a sense of dynamic movement. You’ll be as hard-pressed to find a self-professed jogger as yo

I yearn to pet The Last Guardian’s giant chicken-dog forever

It’d be foolhardy to make any big claims about The Last Guardian, Fumito Ueda’s massively long-in-development third game, after 45 minutes of playing it at E3. So I will start with what I know, which is that the big feathery chicken-cat, who is the ostensible star and raison d’etre of the videogame,

Don’t worry: The Last Guardian is still coming out in 2016

When we last saw the Fumito Ueda-directed The Last Guardian, it was E3 of last year. The sun was shining, as it often is in Los Angeles, and the tweet-buzz was chirping. The long-anticipated follow-up to Ico (2001) and Shadow of the Colossus (2005) wasn’t dead after all. Prior to the surprise traile

Remembering the beautifully boring MMO Star Wars Galaxies

There aren’t many games where the player can be a club dancer, strapped-for-cash and performing for tips in a sleazy bar. There are fewer where that bar is filled with fish people and space bears. When Star Wars Galaxies first released in 2003, it did so under the tagline “Live in the Star Wars Univ

Sony’s augmented reality tech is getting scarily realistic

Although Sony is betting big on VR, the engineers at Sony Japan, who apparently wear white lab coats, continue to chisel away at perfecting that other reality: augment reality. Since the days of the EyeToy, the giant tech corporation has been continuously improving their camera software that lets yo

Sony candidly admits H1Z1 is pretty much DayZ

When Sony announced their online zombie game H1Z1 last week, everyone’s first thought was that it sounded exactly like Day Z. But it’s refreshing to hear Sony being so upfront about how the game wears its influence on it sleeve, instead of the typical PR newspeak we usually hear.  When pestered with

Sony to blow lid off not-so-secret VR headset next week

Edge is reporting that Sony is indeed developing an Oculus Rift competitor and plans on lifting the lid on it next Tuesday at Game Developers Conference in San Francisco. (We’ll be there with bells on.) This news comes to us by the same wings it usually does: anonymous developers blabbing about hot

Watch Jonathan Blow burn through the first ten minutes of The Witness

The Witness has remained shrouded in mystery since Jonathan Blow disdainfully revealed it a Sony conference last year. We’ve heard peeps here and there: Blow has been referring to the gameplay as pattern recognition; writer Tom Bissell was brought on and soon left the project; they hired a professio

We let the Internet sum up CES so we don’t have to

If you’ve been following the tech and gaming blogs this week—and you have, or else you wouldn’t be here—you are aware that a pretty huge trade show known as the Consumer Electronics Show has been going down in Las Vegas. It can be a lot to keep up with, as this year we’ve got some big gaming news. W