Sunless Sea Zubmariner

Head into the dark with debut footage of Sunless Sea’s first expansion

“The sea has never been friendly to man. At most it has been the accomplice of human recklessness.” These are the words that Sunless Sea, the game of nautical exploration and cannibalistic mutiny, first chooses to present to its players. Creator Failbetter Games wants us to have no illusions of our chances going in. When we sail out in our derelict vessel, the darkness of the Unterzee barely intruded on by our searchlight, it’s all too likely we won’t return. But if we feel so vulnerable bobbing along on top the titular sunless sea, imagine being fathoms underneath it. That’s where…


High Scores: The Best Videogames of 2015

Header image and artwork by Caty McCarthy 25. Lovers in a Dangerous Spacetime (Asteroid Base) Neon cuteness belying hardened spacefaring carnage. A manic platformer disguised as a cheerful shoot-em-up. Lovers in a Dangerous Spacetime is a lot of things, and all of those things are descending on you at the exact same time. With the evil forces of anti-love surrounding you as you save imprisoned space bunnies, Lovers works best with two players sitting side-by-side, working together against near-impossible odds. An AI-controlled dog or cat can accompany you on your suicide mission, but facing down increasing waves of enemies next to…


This sea-faring sim lets you romance your crew or eat them. Your choice, really

With The Walking Dead and Gods will be Watching and now Sunless Sea, a dark and Melvillian account of life on the open ocean, cannibalism is quickly becoming the hot new trend in games. OK, maybe three games doesn’t exactly constitute a trend, but we’ll wait and see. The interesting thing about this one, with selling points like “eat your crew” and staving off “hunger” while joining leagues with “pirates,” is that it teases to tap into moral-choice-making with a slant towards villainy, a perspective TellTale’s games, for all their horrific qualities, seem afraid to flirt with. But this game…