Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Perchang (iOS) BY PERCHANG LIMITED The over-engineered contraptions of Perchang do look a lot like Rube Goldberg machines but they differ very slightly. That difference is that they aren’t str
Mattel’s Barbie is a woman of many jobs thanks to her careers line. Teacher, babysitter, pilot, lifeguard, nurse, chef… the list goes on. The latest addition to Barbie’s resume is game developer, and she’s been very well received, selling out on Mattel’s site in a matter of days. Whether these were
In 1878, famous industrialist Leland Stanford (yes, that Stanford) wanted the answer to a very important, deeply contested question: do all four of a horse’s hooves ever come off the ground when they gallop? So he did what all millionaires do and he spent money, commissioning the photographer Eadwea
When Activision’s Skylanders: Spyro’s Adventure first launched in 2011, it resonated with older kids by balancing the act of imagination with the act of playing a videogame. While it was more structured than a more free-form toy like Legos, Skylanders created the illusion that, by placing plastic fi
This article is part of a collaboration with iQ by Intel. From building blocks to Cabbage Patch Kids, children’s toys have often relied on the player’s active imagination. A new era of touchscreen cubes, rolling robots and other Internet-connected toys engage kids, teaching them about the world. Ove
As I tool around with the cascading confetti waves of web developer Jaume Sanchez Elias’ Polygon Shredder, I feel a bit like Moses parting the red sea. Except this sea isn’t just red, but also blue, yellow, white, and I think I saw a little chartreuse in there. If you ever had a pet tornado in the ‘
Monument Valley (2014) and Lego. It just feels right, doesn’t it? Maybe it’s that the puzzle game’s isometric perspective gives us the privileged view of god games, in which we build and destroy. Or perhaps more simply it’s the attention the game draws towards it brightly colored geometric mazes, ea
Before there was anything else in this world, there was Bear. Bear was the perfect creature to start off a fresh new ecosystem: big and burly, with a stable base of four flat feet. His back, though hunched over in an arch, was unmovable. And so my quest to create a fabulous world of colors and fauna
Imagine, if you will, a white empty volume. It’s a room. Now fill it with toys. Stuff ’em in there willy nilly. There’s a basketball, balloons, toy swords, bowling pins, propellers, nets, large die, colorful blocks to climb or topple over. Send a bunch of kids into this room and what do you think wi
Don’t let their ostensible cuteness fool you: Tamagotchi, like babies and pets, are evil little monsters. That may not be an empirical fact, but it is the worldview of Hitogochi, a game that reimagines the Tamagotchi-human relationship from the perspective of the toy. A new human arrives in your lif
Earlier this year the Evilstick made the rounds: a small pink wand bought for a dollar in Dayton, Ohio, which contained a horrifying image of a demon-child slicing her wrist inside. (Snopes has since verified it, so it has to be true.) My favorite part of that story was the reaction of the store’s o
The intuitive, color-soaked beat-making app Patatap is something we still think you should check out. Following in its footsteps is Beat Blox, a grad project by Swedish student Per Holmquist. His piece, created at the Beckmans College of Design, takes Patatap‘s tactility and fuses that with the much
Imagine this thing stalking behind your houseplants, or peering from behind the claw-foot of your bathtub. Designers Dennaton games have partnered with ESC-TOY to create this toy (“doll,” I feel like some people would say) version of the protagonist of their 2012 instant-classic Hotline Miami. The c
Take a moment and watch this micro-documentary on a 64-year-old Japanese woman who is sewing elaborate dolls, leaving them in the place of departed neighbors from her dying village in the valley of Shikoku. For the past decade, Ayano Tsukimi has been repopulating the remote village of Nagoro with ar
These hyper-exotic plastic firearms by Mattel aren’t just kids’ toys. They’re also toys for grown-up kids, thank you very much. As anyone who plays a fair amount of videogames can vouch, it’s only natural to develop a fetish for wickedly exaggerated weapons of destruction that are far too impractica