I’ve never had a lucid dream before. But if I did, I imagine it might be something like the dreamlike nature of Lucid Trips, the new game from Germany-based developers Sara Lisa Vogl, Nico Uthe, Sebastian Hinz, and Julian Heinken.
Your sole goal in the transcendent Lucid Trips is to explore a vast landscape, and leave traces of your travels to other potential players. You’re imbued with freedom: you can mark your own quest, or follow another player’s through the traces of life that they left behind. Its current locomotion—a sort of flying effect—is experimental, meaning it may cause discomfort. The project finds its inspirations straddling an odd place, described as “a mixture between a meditative Alice in Wonderland and Super Mario Galaxy” in the press release.
And now Lucid Trips, after months of teasing and sneak peeks, has entered Steam Early Access. It’s not fully completed yet—hence the early access—but it’s finally been released in a playable state for the public. The reason for going early access, rather than releasing in full at a later date, was simple for Vogl and her team. On the game’s Steam page, the developers insist that community feedback is of the utmost importance, and early access allows them to crowdsource that direly needed aid to better the project.
Lucid Trips is currently planned to be in early access on Steam until September 2017. You can buy its early access version now on Steam for $7.99 (and the price will not change once the full version is out) for the HTC Vive. In the future, Lucid Trips will be released for the Oculus Rift and Playstation VR.