Mission

Versions is the essential guide to virtual reality and beyond. It investigates the rapidly deteriorating boundary between the real world and the one behind the screen. Versions launched in 2016 at the eponymous conference dedicated to creativity and VR with the New Museum’s incubator NEW INC.

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Fall into multiple, wondrous worlds in an amazing Quill painting

Fall into multiple, wondrous worlds in an amazing Quill painting

I’m no artist, at least not in the painterly sense. If you give me a pen and paper, I’m likely to draw something that’ll rival a kindergartner’s stick people sketch. I’ve simply never been good at traditional artistic whims. But one of the things I love about tools like Tilt Brush, the popular art tool for the HTC Vive, is that I don’t have to be an artist to make something entrancing. It’s just as much as a tool for experienced artists, as it is for regular joes like me trying to experiment in virtual reality. With the release of the Oculus Touch, there are two new art tools on the scene to bedazzle both the inexperienced and the experienced: the traditionally illustrative Quill, and the sculpting exercise Medium.

worlds neatly tucked within other worlds

Goro Fujita, art director at Oculus’ own Oculus Story Studio, has demonstrated his artistic inclinations in the past, both as an artist and as one teasing Medium and Quill before release. Today, Fujita revealed his latest project constructed in the Oculus Story Studio-developed tool Quill: a layered universe in itself. Fujita’s “Worlds in Worlds” leads the viewer through literally that: worlds neatly tucked within other worlds. And it only took four days to make.

Look at faux-Totoro!
Look at faux-Totoro!

The layered visual begins with two aliens admiring a snowglobe, warping to a park setting (complete with people) from that snowglobe, to a forested sanctuary held in the central boy’s hands, to a small little burrow, where a Totoro-like bunny rests sound asleep. Fujita recalled his colleague at Oculus Story Studio dreaming up the idea in a blog post about “Worlds in Worlds.” “When Inigo Quilez created Quill, he claimed that it would have an infinite canvas,” he writes. “Now what happens if you give an artist an infinite canvas? I had to put it to the test. […] By zooming in and out of the worlds I created, I blew my own mind. I could not comprehend how this was possible.”

Fujita’s ambitious piece is only the start to what we’ll see spawn from Quill and Medium. We’ve already seen entire art shows and installations hosted from Tilt Brush. And with more tools on the horizon, more art is sure to delight us in the future.

You can watch a tour of Fujita’s “Worlds in Worlds” below, and follow Fujita on Twitter for his projects in the future.

Versions is brought to you by Nod Labs,
Precision wireless controllers for your virtual, augmented and actual reality.
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