Power has a funny effect on the human mind. History is positively filthy with powerful leaders who turned into total jerks or went paranoid after the power went to their heads. Apparently, superpowers are a different story entirely. Discovery recently posted about research done at Stanford’s Virtual
Robin Arnott’s soundscapes push the edges of what nothing sounds like. We dig deeper into his design philosophy and how making music is as crucial to feel of Antichamber as the game itself.
It seems that somebody at New Jersey’s Patterson Public Library system didn’t get the memo in 2011 that the Supreme Court ruled in favor of games as a form of protected expression. The library system reportedly banned people from playing computer games in the library, catching the attention of the N
Moonbot Studios, the team behind 2011’s Academy Award-winning animated short and game/storytelling app/novel The Fantastic Flying Books of Mr. Morris Lessmore, are looking to bring a new vision to life with Golem. With a gorgeous, hand-drawn Renaissance aesthetic and an intriguing take on the origin
Bout, a self-described “photo-taking game” is a rare mobile game that works almost as well as a spectator sport as it does an exercise in in-group hilarity. You play by starting a photo challenge – you can write your own, or select from currently available gems along the lines of “animal you most lo