Lana Polansky

Review: Serious Sam: The Random Encounter

Going down a self-referential route, Serious Sam: The Random Encounter is not so serious. Lana Polansky on why the 8-bit reimagining of the game series is more fluff than serious weight.

Profile: Matt Thorson

We talk to Matt Thorson, creator of platformers Jumper and Give Up, Robot, about minimalism, why creativity is like a machine, and finding an unintended homage in Super Meat Boy.

What Do You Call It?

Gaming’s biggest hurdle may be to reach outward—beyond the masses, to the upper echelons of culture. Lana Polansky attended the Montreal International Game Summit 2011 and came back inspired, if not brimming with answers.

Randy Smith

The Thief designer and Tiger Style founder Randy Smith tells us about the heroes, adventures, and games of his youth in Vermont.

Review: Rock of Ages

Lana Polansky reviews Rock of Ages, a boulder-rolling downloadable title that also crashes through history and eons of accumulated wisdom about art and ourselves.