Article
How much strain does online gaming put on the Internet?
The answer might surprise you.
Article
The answer might surprise you.
Review
Oscar bait comes to videogames.
Interview
Why do we accept floating cities, but never singing maidens?
Interview
We chat with an exhausted Ken Levine just before the launch of the third installment of BioShock.
Interview
In the second part of our conversation, the Tomb Raider penner walks us through the treacherous jungle of gender politics, reflects on whether we’re ready for “braver” characters, and postulates on Lara Croft’s other selves.
Interview
Lara Croft’s influence on modern videogames is incalculable. So the potential outcome of a reimagining of her character and corresponding hero’s journey was understandably inestimable. After several months of controversy surrounding alleged depictions of rape in the new Tomb Raider, the game was fin
Article
“If you set out to make a gay video game that would be the worst video game ever.”
Article
Should we feel self-conscious about playing a game with rampant erotic juvenalia and giant demon fetuses roaming about? That question should answer itself, but, well, it’s complicated…
Interview
How Jeffrey Yohalem took a AAA franchise and made a game about the violent escapism of his generation.
Review
EA’s new military adventure teaches us what it means to be an American hero.
Interview
His game, now out on PSN, is the most anticipated indie game of 2012. Here’s what he had to say about testing, writing, and bugging out.
Review
Firaxis’ remake of the PC gaming classic lets you fail, and there is beauty in failure.