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Monument Valley's Lea Schönfelder on designing within constraints

Podcast

Monument Valley's Lea Schönfelder on designing within constraints

We spoke to Lea Schönfelder, a game designer on Monument Valley 2, about the differences between games and experiences, the difficulty of designing something easy, and how limits foster elegant design.

07 Aug 2020
Videogames, conspiracy theories and the American imagination

Podcast

Videogames, conspiracy theories and the American imagination

Making beautiful work at the intersection of magical realism and Americana: Jake Elliott of Cardboard Computer, the studio behind Kentucky Route Zero; and Joseph Fink, creator of the podcast Welcome To Night Vale.

06 Aug 2020
The Stanley Parable’s Davey Wreden on breaking the fourth wall

Podcast

The Stanley Parable’s Davey Wreden on breaking the fourth wall

Davey Wreden flipped the post-modern switch with a fourth-wall breaking effort that evoked Cervantes and his favorite director Charlie Kaufman. We talked to Wreden about his design process, why games need an emotional core, and why film school isn’t for everybody.

06 Aug 2020
MoMA's Paola Antonelli on thinking of games as design objects

Podcast

MoMA's Paola Antonelli on thinking of games as design objects

MoMA curator Paola Antonelli discusses the museum's groundbreaking inclusion of video games in their permanent collection, marking a shift in how institutions view digital design.

04 Oct 2018
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Killscreen

Games, play, and culture with Jamin Warren

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