Artist Cassie McQuater transforms video game sprites and digital landscapes into hypnotic browser-based experiences, examining insomnia through interactive digital collage.
Your fingers hover above the keyboard, hesitating to type out a response to the enthusiastic bubble that pops onto the screen, asking about your day. It’s tiring, trying to keep up the charade. When did the shift occur? At what point did communicating become a chore as opposed to a treat? A lazy res
Outside, the waves crash against the shore rhythmically. Inside, a broken robot suit lies sprawled on a bed, one arm yanked off and left dramatically on the floor. It’s accompanied by a keyboard that, upon further inspection, is literally made of gold. You can pick up the broken arm, or attempt to p
Early last year, independent game maker Cosmo D came bursting onto the scene with Off-Peak (2015), a bizarre exhibition of artifacts that is museum, musical, and story all at once. It threw you into a train station on the very edge of reality and gave you a task to do, begging you not be distracted
So, last time we saw the game—experiment? accident? digital hellbeast?—Broken Reality, it was more of a hyper-animated art collage than anything. A game lurked somewhere behind all the faux-Myspace popups, it was said, but there were no actual details to be found. A vague teaser trailer gave a glimp