In this new series, we talk to up-and-coming independent game designers about their creative and professional rituals and routines. Brian Provinciano, creator of Retro City Rampage, tells us about quitting his day job to sign more contracts than he ever imagined.
David Kalina, one half of the team behind Spider: The Secret of Bryce Manor, speaks to us about learning to code, making lifelong friends, teenage acts of PC game piracy, and feeling the spark of inspiration from a little game called Braid.
Erik Loyer, who masterminded experimental iOS apps Strange Rain and Ruben & Lullaby, speaks to us about playing with Legos, losing his beloved cat, and finding the perfect nickname.
The funnyman behind Double Fine Productions talks to us about fishing for a good nickname, the subconscious effect a bully named Bobby had on him, and how videogames kept him from ever feeling lonely.