Magazine
Reset issue 1 carries Liam Wong’s game-trained eye
Kepler Interactive’s sold-out print debut files photography, fashion and architecture under the same cultural roof as play.
Magazine
Kepler Interactive’s sold-out print debut files photography, fashion and architecture under the same cultural roof as play.
Nemuru Mayu
Yukinori Tokoro's Japan-only labyrinths were called dreams, and a clips account just pulled them back into the feed.
Virtual Reality
Through virtual reality, photography, and digital installations, Nigerian artist Uzoma Orji examines how technology can reconnect us with ancestral practices and reimagine African futures.
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LA-based digital artist and photographer Carson Lynn is aware of the stigma behind the term “walking simulator.” It’s no coincidence that it’s the title of his latest project and also one of the most divisive terms in videogames. He knows that a lot of people shrug the walking simulator genre off as
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If you could shout “Heyooooo” into Firewatch‘s virtual rendition of the Wyoming wilderness then you would now be able to travel to everywhere the call echoed. That’s on account of an update that has rolled out for all the versions of the game—PC, PlayStation 4, and Xbox One—that introduces a free-ro
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Heterotopias is a series of visual investigations into virtual spaces performed by writer and artist Gareth Damian Martin. /// What makes a battlefield different from any other place? Our towns, cities, fields, and parks are all potential battlefields, with lines of sight, choke-points, defensible t
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As technology advances and our lives grow more and more digital, the barrier between our physical world and the virtual one grows increasingly blurred. As videogame graphics venture further into the dark lands of the uncanny valley, it seems only consequential that a photographer would eventually ut
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The primary material of brutalism, the oft derided and now vaguely in vogue architectural movement, was concrete. Every architectural movement has its primary materials, be they glass, wood, or steel, but in the case of brutalism concrete dominates all discussion of the style’s underlying ideas. It
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The idea of innovation is often much cooler than innovation itself. Jetpacks, for instance, still capture the imagination in ways that a Boeing 737 does not. The former still looks like the future, even if that is a qualification it only holds because such a future has always failed to materialize.
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In The Mind’s Eclipse, players will take on the role of Jonathan Campbell, a scientist who wakes up to find that he’s seemingly the only person left alive in the ruins of a fallen utopia known as the CORE. His only companion is an AI known as L, who is just as mysterious as her single-lettered name
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To be an artist is to know failure. We know it intimately, in our smudges and our typos. We fear it, anxiously hesitating before we draw the second eye, afraid that we cannot replicate the perfection of the first. Failed It! by Erik Kessels challenges these feelings, arguing for the beauty of our mi
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Photography has always possessed this peculiar quality of contorting a space as well as documenting it. For instance, take motion photography, which captures the momentum of a moving object in a static image while often at the same time distilling the background into a blur of bokeh and light trails