Thumper
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Thumper is set to blow your damn face off this October

Thumper may not be the first rhythm game to feature a craft accelerating down winding paths in sync with the beat, but its aggressive assault of color and sound and speed promises to perhaps be the most hypnotic. The intense and otherworldly  “rhythm violence” of the game has been gestating since developer Drool formed in 2009, and now, like its titular chrome beetle, is finally set to emerge on October 13th for PlayStation 4, PlayStation VR, and Steam. “an overwhelming sense of speed and monumental dread” In a recent PlayStation blog post, co-founder Marc Flury discussed what you should expect when…

Mare
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Mare will use your gaze to guide a lost girl through mystical ruins

On June 3rd, 2016, a little over a week before E3 2016 began, Visiontrick Media quite boldly announced a new game. Called Mare, it’s to be the studio’s first virtual reality game, one that places an emphasis on exploration and the player’s senses. In the announcement post, Visiontrick noted that they’re still working on their other game, Pavilion—a fourth-person puzzle/adventure game we’ve been eager to get our hands on—but they felt it was time to let the world know about Mare too, especially as it was to appear at E3 as part of the IndieCade Showcase. Visiontrick wanted to make Mare while…

here they lie
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Here They Lie might be the horror game VR needs

What happens when you combine nightmares, beards, the claustrophobia of VR, and leaving behind AAA development? Apparently, surreal horror games are born. Here They Lie, announced during E3 last week, is a new title for both PlayStation 4 and PlayStation VR, developed by Tangentlemen Studios. The new studio is made up of other industry veterans, some former Call of Duty and Medal of Honor developers, as well as co-creative directors and lead designers Cory Davis (creative director and lead designer for 2012’s Spec Ops: The Line) and Toby Gard (designer of the original 1996 Tomb Raider and the iconic character of Lara Croft).…

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Feature

Star Wars fan uses VR to make his lightsaber dreams come true

This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// Star Wars and videogames have had a long, fairly complicated relationship. What began with the Kenner toy line of 1978 ultimately grew into an unprecedented licensing juggernaut. The Parker Brothers’ scrolling shooter The Empire Strikes Back brought the movie franchise to the Atari 2600 in 1982, followed shortly after by the Star Wars (1983) arcade cabinet and the multi-platform Return of the Jedi: Death Star Battle (1983). To date, there are more than 70 electronic games taking place in some iteration of…

SUPERHOT VR
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SUPERHOT VR might end up being the most meta VR game yet

The Superhot Team announced SUPERHOT VR for the Oculus Touch this week, a project that’s been in the works since late 2013. Anyone who’s completed the original game, released earlier this year, will surely shiver with anticipation at the countless storytelling possibilities this virtual reality endeavor presents. If, on the other hand, you’re someone who avoids spoilers and has plans to play the current build of SUPERHOT, you should probably read no further. SUPERHOT is a special experience—one that owes much of its brilliance to VR-centric cyberpunk works like The Matrix (1999) and William Gibson’s Sprawl sequence. An inventive, tongue-in- cheek critique of traditional first-person shooters, SUPERHOT introduces…

Giant Cop
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Giant Cop brings outlandish VR to dystopian police states

Other Ocean Interactive revealed their upcoming game, Giant Cop: Justice Above All, at the PC Gaming Press Conference at E3. It’s a virtual reality game about policing the town of Micro City as a Godzilla-sized officer of the law, and it looks just as silly as it sounds. All the characters (including the giant cop) appear as caricatures, and the citizens have equally over-the-top voice acting to match it. tossing dissenters into the ocean The trailer promises giant missions and a giant world to go along with your Giant Cop. The citizens of Micro City, however, seem pretty divided on…

EUGj38y
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Star Trek: Bridge Crew brings space camp to virtual reality

I was always under the distinct impression that Star Trek was a virtual reality—no, it’s really not necessary to email me about this—but now… it actually is? This is Star Trek: Bridge Crew, as revealed at E3 on Monday. It’s a collaborative VR game where, instead of interacting with your friends, you all put on headsets and interact with one another’s avatars. Here, for instance, are some of the franchise’s distinguished alumna giving it a go: Having actors record a video trying out virtual reality is always an interesting gambit because they are… well… actors. But, for argument’s sake, let’s…

Mosh Pit Simulator
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Mosh Pit Simulator’s new trailer is equal parts creepy and funny

The human body is weird in alternatingly horrifying and hilarious ways, and sometimes both at once. This is true all of the time, but becomes all the more apparent in extreme situations such as sex or mosh pits. That is the central intuition behind Mosh Pit Simulator, Sos Sosowski’s virtual reality game for which a new trailer was released on Monday. Intuition might be pushing it. As Michelle Ehrhardt previously reported for Kill Screen, the game was born out of happenstance and strange discoveries more than a linear plan. But here it is: a video of strange nude-ish bodies deforming,…

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Feature

How VR will change the way we create

This article is part of a collaboration with iQ by Intel. The advent of the internet created a whole new mode of self-expression, from digital and gif art to fan-fiction and fan art. Now, new virtual reality (VR) tools are primed to inspire yet another era of creators, both amateur and professional, by inviting them to step into their own inventions. Nowhere—so far—is the medium’s artistic possibilities more evident than in Tilt Brush, Google’s VR painting app that launched on the HTC Vive in April. “Combined with the newest generation of motion controllers and input technology, VR has the potential to be…