We want to show the world why play matters.

Founded by a former Wall Street Journal culture reporter, Killscreen is a publication dedicated to the intersection of play and interactivity. We produce events such as the groundbreaking Arcade at the Museum of Modern Art and the Kill Screen Festival which Mashable called “the TED of videogames.” The New Yorker called us “the McSweeney’s of interactive media” and TIME said the writing was so “polished that they might help convince doubters that games are worth taking seriously.”

Killscreen is a product of Twofivesix. Additional support is provided by Devon Walker-Figueroa (Editorial assistant), David McDowell (art director), and staff writer Ryan Bradley.

Our Ears are Burning

TIME MAGAZINE
“So smart and polished that they might help convince doubters that games are worth taking seriously.”

GQ
“Whip-smart…”

THE NEW YORKER
“The McSweeney’s of interactive media.”

WIRED
“…aims to answer larger questions like ‘What does it mean to play games?’”


Get in Touch

Drop us a line at info@killscreen.com. We do not accept submissions via mail or e-mail at this time.