Salome Asega
Cultivating the ecosystem of art and technology
Cultivating the ecosystem of art and technology
Immersive stories through justice and journalism
Excavating the ruins of history, time, and play
The future of makeup is 3D
Sculpting with virtual light
The myth and poetry of game engines
Creating artifacts from our networked world
Towards just futures through simulation
Cracking open digital utopias
Art drives innovation
Talking to computers
Enacting sovereignty through play
Assembling universes with magic and motion
Imbuing gameplay with impressionism
Towards new collective belief through CGI cinema
Immersive storytelling is about the characters, not the tech
The fashion line sneaks into Grand Theft Auto
Deconstructing colonial histories
A life beyond the screen
How the world-famous duo Ray and Charles Eames pulled design inspiration from children’s toys
On the boundary of sound and interaction
Making mediums the message
Crafting a world of emotional survival
Dreaming of systems
Cooking with the future
The 'wow' moments in games
Co-creating with robots
Clashing real-time graphics with live performance
Advocating for games globally
The textures and tensions of game design
Investigating the experience of scent
Leading a punk game studio
The perception, memory, and illusion of sound
To listen is to interact
Bringing the present moment into VR
Seeing the natural world through games
A friendly approach to synthesizing sound
Democratizing dream worlds
Pulling the threads of authenticity
Constraints kickstart creation
A game is a living thing