Team Rolfes
Team Rolfes hands the cockpit to the audience
The live cinema duo dig in on a nation's origin story
Team Rolfes
The live cinema duo dig in on a nation's origin story
Apocalypse
Granger spent a decade making art before he made a game. His first is a warehouse party with 10 minutes left, and you are the Angel of History.
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Janne Schimmel and Rein van der Woerd pulled forgotten avatars off secondhand Nintendo consoles
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Case Jernigan's stop-motion game about making art while you still can plays [untitled games event]'s first weekender
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KCRW sent Jennifer Swann to Paizley Lee’s roving Dead Internet Theory, where Angelenos haul towers and CRTs for the pleasure of one cable.
Torizon Telecom
SkagoGames' shooter renders walls, guns, and bullets as words
TerminalDev
A pseudonymous solo dev is building a multiplayer crime sandbox with no 3D models or shaders
Ask the satellite twice, get two different lies.
Cabbibo’s Moon Ball grafts the Lashing magic from Brandon Sanderson’s Stormlight novels onto a Rocket League chassis.
Cezar Mocan's satellite finds a lake missing and generates testimony instead of doubt. Danny Snelson and I follow that instinct through games and publishing.
A farming sim wears the cozy genre’s exact visual manners, only it's skin
Games, play, and culture with Jamin Warren
INFINITE ANIMAL's courier platformer is set in a corporatized Heaven, and the Mouthwashing publisher's signature reads like a curatorial stamp.
Ask the satellite twice, get two different lies.
Cabbibo’s Moon Ball grafts the Lashing magic from Brandon Sanderson’s Stormlight novels onto a Rocket League chassis.
Cezar Mocan's satellite finds a lake missing and generates testimony instead of doubt. Danny Snelson and I follow that instinct through games and publishing.
A farming sim wears the cozy genre’s exact visual manners, only it's skin
SENTIENTS just closed at Undershed, with work by Marshmallow Laser Feast, David OReilly, Alice Bucknell, Alan Kwan and Demelza Kooij.
art bit #6: Game Playing Society put HUMANITY, SCHiM and Coffee Talk beside Courtinat and Kihara
Kaleidos makes Perlin noise, cellular noise and reaction-diffusion playable
Elliott Burns went hunting across every national presentation and came back with KAZANA, Bulgaria's copper-clad political compass quiz.
Kepler Interactive’s sold-out print debut files photography, fashion and architecture under the same cultural roof as play.
Ten days to catch the survey of the artist who filed the internet's dream
The Rat Zone's fourth bite-size game is hoards trinkets, blows it all at the arcade.