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Explojan Horse
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Just what the Trojan War needed: a huge, explosive gun

The Trojan War is a comedy and a tragedy, a series of deaths that history will remember by its errors rather its feats. When they teach the Trojan War, they talk about a beautiful woman whose face was enough for an armada to be launched and a large wooden horse that defeated an impregnable city. When Atlanta-based game maker cottontrek talks about the Trojan War, they do so in a series of explosions. Explojan Horse is not a game of subtlety. Constructed over a weekend for the latest incarnation of the Ludum Dare game jam, Explojan Horse is a cross…

Shin Godzilla
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All bow down before the mighty Shin Godzilla

At one point in Shin Godzilla, Toho’s 29th entry in this ancient series, a character calls Godzilla a “perfect organism.” This might sound familiar to anyone who’s watched Ridley Scott’s Alien (1979): it’s how the devious android Ash describes the xenomorph. Godzilla movies don’t typically reach outside the big guy’s cultural bubble, the occasional crossover with King Kong notwithstanding. They exist within a cloistered half-century of constant reinvention; there are whole eras of Godzilla named for whoever was emperor of Japan at that time, all refracting and, frankly, diluting the original premise into a repeatable formula that yielded enjoyable-but-inessential riffs on everything…

Duelyst
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Duelyst brings collectible card games back down to earth

J.K. Rowling was remarkably creative when coming up with Wizard’s Chess. A favorite pastime of Ron and Harry’s in the early Harry Potter books, wizarding chess is exactly like regular chess, except the pieces move by themselves and smash one another when taking opposing squares. “That’s totally barbaric,” opines Hermione in the first film. “That’s Wizard’s Chess,” responds Ron, as if pitching the game to a room full of Hasbro execs. As evidenced by Duelyst, though, the gimmick is surprisingly effective. The first thing anyone will notice about Counterplay Games’s tactical RPG, collectible card game (CCG) hybrid is its irresistible pixel…

orangeglass
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Beads of Orange Glass is a wonderful piece of generative art

Commissioned for the No Quarter exhibition at the NYU Game Center, Loren Schmidt’s Beads of Orange Glass is now available for download on itch.io. The game is not interested in holding players’ hands through a guided narrative; instead, players shape their experience themselves as they explore the game’s rich textural space. A two-player game, one player navigates the pixelated landscape while the other adjusts the minimal landscape, triggering rain showers and falling stars, growing moss, and planting trees. Players can change themselves, too—into deer, birds, and trees. Without words, Beads of Orange Glass tells stories through a generated world with random sets of verbs…


Recent News

Issue 9

Our relaunched magazine is here!

Kill Screen Issue 9 kicks off our all-new relaunch. Games are exploding into all sorts of weird new experiences and we’re on the ground to let you know what’s what. From deeply reported features on Lily Zone and the creators of Kentucky Route Zero to gorgeous original photography and illustrations, Issue 9 is a vibrant, accessible vision of videogame culture that we can’t wait for you to read.


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simulus
News

An unfinished demo provides a surreal meditation on grief

Outside, the waves crash against the shore rhythmically. Inside, a broken robot suit lies sprawled on a bed, one arm yanked off and left dramatically on the floor. It’s accompanied by a keyboard that, upon further inspection, is literally made of gold. You can pick up the broken arm, or attempt to play the stubbornly immovable keyboard, but your cautious avatar doesn’t want to go near the robot. That’s understandable, as she just came to this beach, this cabin, to mourn. This is, more or less, the unfinished demo recently released by Arielle Grimes called Simulus, subtitled Cabin in the…

Karambola
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Help sad fruit people overcome loneliness in a new game

Have you ever bought a piece of food and for whatever reason left it out or forgot about it? After some time it begins to rot, dry out, or expire. Most of us would simply throw it away, but Agata Nawrot did something different: instead of tossing the spoiled food away, she was inspired to create Karambola—a strange and beautiful game about lonely fruit people. “I like strange concepts,” Nawrot told me. A village of emotional fruit people who are kidnapped by evil, magical birds certainly qualifies as a bit strange. The idea came from a single bulb of dry fennel that…

firewatch-2
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Firewatch is being turned into a movie. Yes, seriously

Well, here’s something. This year’s first-person mystery-adventure game Firewatch is being turned into a movie. For real. According to The Hollywood Reporter, independent production company Good Universe has teamed up with Campo Santo to develop content for both videogames and feature films. The film adaptation will be their first project together but it sounds like there will be more on the way. not exactly a prime candidate for adaptation This is a pretty big deal, and not just because we’re very into Firewatch, but because it’s Campo Santo’s first and so far only title. It’s quite a surprise, really, but Firewatch does star…

tiny metal
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Japan can’t stop depicting war as the cutest thing on the planet

What do the creators of games like I Am Setsuna, Phoenix Wright: Ace Attorney (2001), Demon’s Souls (2009), and SoulCalibur V (2012) have in common? They’re very familiar with Japanese videogame culture and what kinds of games thrive over there. They’ve got their names on some of the most esteemed games of the generation. They’re “grizzled.” And they’re all raring to make a strategy game! Tiny Metal, the culmination of their efforts under the studio name Area 34, is a turn-based game that’ll focus on intense tactical combat, backed up by a strong story. It wants to merge the grand tradition of military…

Meadow
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Meadow will let you and friends survive as a pack of animals

Might and Delight, the creator of the Shelter games, has announced its next project, and yes, it too has cute animal families trying to survive the wilderness. Called Meadow, it’s meant to improve upon some of the ideas explored in the two previous Shelter games, as well as add online multiplayer. It’s due out for PC on October 26th. Shelter 2 (2015) put you in the paws of a powerful lynx mother, letting you explore an open landscapes during various weather conditions. You had to find food, give birth to adorable cubs, raise them, and protect them from vicious predators. Might and Delight wanted…

img_72
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BalanCity asks you to build the world’s most misguided city

BalanCity is a diamond in the rough. The menus and presentation of the game leave a lot to be desired, but the actual game, the act of balancing hospitals atop skyscrapers without accidentally sending your whole city into the ocean, is about as compelling as city-building gets. It’s no SimCity (2013), but no one seems to have told BalanCity that. Hence it tasks you with the typical challenges of a city-builder. You have to keep your approval rating high or people will protest in the streets of your unbalanced city. And you’ll need to keep your emergency services working to…

score-animat-926-small
News

Prepare for the Clinton-Trump debate with a political drinking game

If the current presidential election has not yet driven you to drink, the first of three debates between Hillary Clinton and Donald Trump scheduled for Monday (yes, today) may well prove to be the tipping point. Before it has even begun, it is already infuriating: one candidate is likely to be declared presidential if they manage to avoid a sudden bout of incontinence, whereas the other’s supporters have been preparing for this injustice with their normal reserve. Is it over yet? The desire to drink through debates is oftentimes a purely rhetorical gesture meant to signal just how frustrating the…

Shu
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Let’s all hold hands and play Shu on October 4th

Some may say that the platform genre is oversaturated, but then the hand-drawn art and hand-holding playfulness of Shu comes along to throw that argument into the trash. It’s due out for PlayStation 4 on October 4th with a PlayStation Vita version arriving before the end of the year too. So keep your faith in the platformer until then, yeah? The game follows the story of Shu, who you’ll guide through towns to save villagers, trying your best to outrun the apocalyptic storm trying to consume the whole world around you. As you run across the screen, you grab the hands of…

scarlet curiosity
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I’m feeling some scarlet curiosity about the new Touhou game

Being bored sucks. There’s many ways that we find ways to cure our boredom: videogames, books, music, watching a decent show or movie. For the 500-year-old vampire Remilia Scarlet, those petty activities are far below her. Her boredom is on a whole other level, one the likes of which her maid companion Sakuya Izayoi has never seen before. Luckily, there’s a neighboring monster that’s terrorizing the countryside near her manor, the adequately titled Scarlet Devil Mansion. Finally, the excitement she deserves. That is, until the beast destroys her home, and then it’s just a case of revenge. That’s the basic…

Voici
News

Oh damn, a game inspired by Albert Robida illustrations is on the way

Zipping along an elevated restaurant and opera house, there are flying cars, buses, and other ships. The sky is teeming with these vehicles, transporting Victorian-garbed folks to and from their destinations. This is the futuristic world envisioned by 19th century artist Albert Robida in Le Sortie de l’opéra en l’an 2000. This is the same world inspiring Voici, an upcoming game being created by Rotterdam-based designer Joost Eggermont. Under the backdrop of a retro-futuristic city, Voici oozes the same kind of playfulness and charm as found in many of Robida’s prescient works. Two years ago, while looking for visual inspiration,…