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Pictoflip Lovin Buttons
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New game collection celebrates the kindness we bring to each other

In a year such as this one, it can be easy to be weighed down with how incredibly hard the world sucks. With so many horrific acts of violence, and a vomit-inducing election cycle, it can be tempting at times to shut down. But there is still good in the world, and Pictochic’s collection, Lovin’ Buttons, reminds us of that. In three little games, Lovin’ Buttons communicates the beauty and kindness of the connections we make with each other, on our phones, over the internet, and in person. Sunday In The Park With Dogs Yep, it’s exactly what it sounds like.…

Arrival
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Arrival is an alien-contact movie that’ll speak to you

I did not expect a new Denis Villeneuve movie to make me cry. The man behind Prisoners (2013), Enemy (2013), and Sicario (2015) is not known for his delicate touch, but his new sci-fi drama Arrival makes a staggering case for looking at Villeneuve with fresh eyes. The logy, intellectually bankrupt posturing of Prisoners and Sicario has been jettisoned, leaving only the good bits: razor-sharp cinematography, perfectly-pitched scores, and strong performances. Here, those are courtesy of Bradford Young (Selma), Jóhann Jóhannsson (also Sicario, Prisoners), and Amy Adams, Jeremy Renner, and Forest Whitaker. Since his US debut with Prisoners, Villenueve has yet to direct one…

Musikinésia
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Musikinésia, a game that teaches you music theory

Musikinésia is a game about mastering the telekinetic powers of a dusty piano by learning how to play a real one. Not long ago, Rock Band 3 (2010) had a plastic keyboard that let players get the hang of rhythms on the piano, and Synthesia (2013) got a little closer to actually being a pack of lessons by using the whole range of a MIDI keyboard as a controller. None of them, though, teach players about music theory as Musikinésia attempts to. “I think that, first of all, [these games] pique the person’s interest for music,” said Rogério Bordini, game…

Hitman: Colorado
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Hitman’s accent problem finally finds a solution (sorta)

Hitman, in most ways, has been going from strength to strength. The episodic murder simulator has seemingly found its form, with the space between each episode giving players plenty of time to experiment with its techniques and locations, finding increasingly outrageous kills and bizarre events. We’ve had “accidents” caused by launching a fire extinguisher at a Parisian balcony, setting up a totally improbable double kill with a trail of gunpowder in Sapienza, and in Bangkok the grim spectacle of smothering a man in his own birthday cake in front of his surprise party. I’ll understand if you don’t click that last…


Recent News

Issue 9

Our relaunched magazine is here!

Kill Screen Issue 9 kicks off our all-new relaunch. Games are exploding into all sorts of weird new experiences and we’re on the ground to let you know what’s what. From deeply reported features on Lily Zone and the creators of Kentucky Route Zero to gorgeous original photography and illustrations, Issue 9 is a vibrant, accessible vision of videogame culture that we can’t wait for you to read.


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scarlet curiosity
News

I’m feeling some scarlet curiosity about the new Touhou game

Being bored sucks. There’s many ways that we find ways to cure our boredom: videogames, books, music, watching a decent show or movie. For the 500-year-old vampire Remilia Scarlet, those petty activities are far below her. Her boredom is on a whole other level, one the likes of which her maid companion Sakuya Izayoi has never seen before. Luckily, there’s a neighboring monster that’s terrorizing the countryside near her manor, the adequately titled Scarlet Devil Mansion. Finally, the excitement she deserves. That is, until the beast destroys her home, and then it’s just a case of revenge. That’s the basic…

Voici
News

Oh damn, a game inspired by Albert Robida illustrations is on the way

Zipping along an elevated restaurant and opera house, there are flying cars, buses, and other ships. The sky is teeming with these vehicles, transporting Victorian-garbed folks to and from their destinations. This is the futuristic world envisioned by 19th century artist Albert Robida in Le Sortie de l’opéra en l’an 2000. This is the same world inspiring Voici, an upcoming game being created by Rotterdam-based designer Joost Eggermont. Under the backdrop of a retro-futuristic city, Voici oozes the same kind of playfulness and charm as found in many of Robida’s prescient works. Two years ago, while looking for visual inspiration,…

Sunless Skies
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Sunless Skies promises a gloriously Victorian sci-fi tale

Rejoice! The stars are right! The stars are right because they are being murdered. Sunless Sea (2015) introduced players to the lonely madness and terror of an underground sea. Its expansion pack, Zubmariner, is set to take players to the claustrophobic depths of that ocean on October 11. Now, the sequel to Sunless Sea has been announced—named Sunless Skies—and promises to take its blend of well-written prose and pensive cosmic horror out into the actual cosmos. Fallen London is going to space. Sunless Sea begins with an epigraph from Joseph Conrad, expressing the central theme of the game: “The Sea…

OHMYGOD2
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Screw you Destiny, I will hug all of your dogs

This is an open letter to Lord Saladin—more like Lord Sala-didn’t think I was going to complain about your dumb dog rules, eh? Joke’s on you. You’re tired. Lord Saladin looms over you while recanting old tales of the Iron Lords. The push against The Fallen was long and gruesome. You made it out alive with only a few dings in your gear, signifying that the battle was a modest success. Expectations of relaxing after the raid were thrown out the window as soon as you saw the wolf-man himself, awaiting your return. In your head, you think: Lord Sala-didn’t know…

Astroneer
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Astroneer will take humanity’s fight against nature to space

In last year’s man vs. nature (in space) thriller The Martian, Matt Damon’s stranded botanist looks into the camera and tells us exactly how grave his situation is. “If the oxygenator breaks down, I’ll suffocate. If the water reclaimer breaks down, I’ll die of thirst. If the Hab breaches, I’ll just kind of implode. If none of those things happen, I’ll eventually run out of food and starve to death…” Aside from establishing those desperate stakes, that quote makes it very clear that, for the humans that step foot on another surface far from Earth, the most pressing danger isn’t…

White Lie
News

Upcoming game about a stuffed rabbit goes to a surprisingly dark place

If you ever had a favorite stuffed animal as a kid, you had one or two close calls where it was left somewhere a little too long and forgotten. Most of the time, an eagle-eyed parent would spot it and rescue it from the corner of the laundromat, or the rental car. Other times, it wasn’t so lucky, and sleepless nights would be spent until it was retrieved from its hiding place or a suitable replacement was found. Now take that childhood dependency and switch it around. Emma’s disappearance weighs on him White Lie, the debut project from Ambize Studio,…

Forza Horizon 3
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There’s a new Forza game out, and it’s as douchey as you could hope

I am not much of a racing-game guy, unless it a) takes place in the future, b) has dinosaurs driving the cars, or c) has Forza in the title. The Forza series impresses, fundamentally, as a piece of craft. You just know that each of these cars was wheeled IRL into a room full of lasers to be scanned perfectly, their each intoxicating line painstakingly redrawn, the very texture of their leather interiors recreated with the tenderness of a lost lover. The cars roar in breathtaking harmony before each race. And then, good god, the feel: two triggers and a…

IMG_09092016_164357
News

Clustertruck is an absolutely truckin’ wild time

Even the best poker players are playing a game of chance. That’s exactly how it feels to play Landfall Games’ upcoming Clustertruck. No matter how good I thought I was getting at it, no matter how well I had done in the prior level, something unexpected would come along and put me in my place. Part Hotline Miami (2012), part The Floor is Lava, Clustertruck’s objective is deceptively simple: jump from moving semi truck to semi truck until you reach the goal. Fall on the ground, though, and you have to start over. Easy, right? No. The second you take…

life of sundura 6
News

An upcoming microbiological videogame looks pretty chill

Existence is stressful. This is what the passage of time teaches us as we trade our carefree childhoods for a decision-ridden adult life. Modern life can fill us to the brim with anxiety. Our brains conspire against us, pumping our minds full of negative thoughts, paralyzing our bodies with indecision as we are asked to confront the long road of our lives and the individual choices that form the paving stones beneath our feet. Wow, that got a bit real there. But, hey, if ever you need a respite from the chaos of everyday life, return to the basics in…

Hackmud
News

Hackmud brings back the hacker fantasy of the ’90s

A handful of plucky AIs are looking to escape their virtual prison. They start by making a run on a couple of vaults. They’re not really recruiting, but the player stumbles onto their team. Hackmud is a heist game, but the characters are all teenaged computers. It’s wrapped up in cyberpunk ideas and computer culture of the ’90s—the first place the gang goes for advice is “Faythe’s Fountain,” where an oracle-like AI speaks in twisted riddles. Meanwhile they fear and hate an AI that goes by the name “Mallory the Malicious.” Although it’s missing a finger-wagging Wayne Knight, the code-wrangling of Hackmud feels…