Feature
The “New Weird” In Videogames
Defining a genre is a troubled process the moment a discussion of its elements begin. Those nebulous divisions that separate detective and gothic fiction, science fiction and horror, adventure and fantasy; all seem built on shaky foundations as tropes and archetypes bleed into each other. More often than not, studying the progression and evolution of genres begins with the understanding that such genres are seldom fixed, codified strictures. Such was the case in 2003 when a group of writers began an online conversation about a genre known as the “New Weird.” Though the New Weird, like almost every other genre,…