Feature
Binary Domain and the importance of shooting robots
A third-person shooter in which you destroy thousands of robots using big guns and lots of bullets. That could be a description for both Binary Domain (2012) and Vanquish (2010). They’re both science-fiction and both published by SEGA. And each of them is styled in a way that might be described as “very Japanese.” But where Vanquish quickly gets old, Binary Domain is alive, vibrant, and keeps you hooked until its end. The difference is revealed in the characters. More specifically, it’s found in the cutscenes. As game-makers continue to explore new methods of interactive storytelling, I understand why cutscenes…