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A walk through a five-century-old-garden
Finding a path from Fallout’s wasteland to Versailles.
Finding a path from Fallout’s wasteland to Versailles.
Inception fans need not apply.
To a small but very vocal group of people, 2012’s Xenoblade Chronicles was like an all-you-can-eat buffet in the middle of a desert. After the JRPG’s much-ululated decline in popularity and relevance, it was a sprawling, goofy, giving game, with vistas that just continued opening up, revealing new pockets and caves and skylines to take in. It was a game largely based on wandering, which rewarded you with hard-earned heart-to-hearts between characters and kept rigorous track of every tiny slime or towering woolly mammoth you felled. You jogged up mountains, into volcanoes, through the stars, each footstep felt. You grew…