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Tag: Torment: Tides of Numenera

Article

Advice from Torment: Tides of Numenera

Torment: Tides of Numenera is, in its own words, “chewy and full of strangeness.” The game’s beta sets players down in the city of Sagus Cliffs, where weird humans and alien “visitants” live in squalor beside buried spaceships. You meet citizens who can’t stop sprouting extra toes, others who drink and brood about psychic wars, and one who’s trying hard to stop a robot from having babies. They toil in the shadow of countless dead civilizations, as well as the shadow of the monumental Planescape: Torment (1999), whose themes, protagonist, and aversion to short sentences have been carried over intact…

News

Torment devs suggest combat won’t be as torturous as Planescape’s

It has been properly established that Planescape: Torment is an legendary work of distorted imagination that happened to have pretty shit combat. But you can sleep easy knowing that the devs who are working on Torment: Tides of Numenera are aware of the opinion and are overhauling battles for the hotly anticipated PC game.  In a recent interview, Jeremy Kopman, game scripter at inXile, promised that battles will be fewer and farther between, with none of those densely-populated group mobs you had to fight in the first game. Also, there’s this: We plan for it to be possible to complete Torment: Tides…

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