As Creative Director of R&D at The New York Times, Lana Porter harnesses emerging technologies to create novel ways for readers to connect with journalism, from 3D-modeled environments to AI-powered news interfaces.
Through real-time digital performances that meld VR and motion capture, brothers Sam and Andy Rolfes craft visceral experiences that transform how bodies move between physical and virtual spaces.
Brooklyn-based artist Rachel Rossin investigates the tensions between technological infinity and human impermanence through a practice spanning VR, painting, and holography, drawing from her early experiences with programming and underwater exploration.
Salome Asega told us about her hyper-real upbringing in Las Vegas, the trials of working within the uncharted territory of art and tech, and the power for participatory work to destabilize the long-held role of the artist.