Jamin Warren

Jamin Warren

A Monument to Experience

Lea Schönfelder, game designer for Monument Valley 2, discusses her transition from independent projects to ustwo games and shares insights on creating elegant, accessible mobile experiences that prioritize 'wow' moments over traditional gaming challenges.

Constraints Kickstart Creation

"Everything that's interesting has a strong emotional core," says game designer Davey Wreden, creator of The Stanley Parable and The Beginner's Guide.

A Game Is A Living Thing

MoMA's Senior Curator Paola Antonelli discusses the museum's inclusion of video games in its permanent collection, exploring their significance as design objects that shape behavior and interaction, while reflecting on the challenges of preserving digital art in a museum context.