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An experiment in composing a soundtrack for a tabletop game as it’s being played
When you think of tabletop gaming what do you hear? It’s probably stone-cold silence as players shoot glances at each other, peering between decks and figurines, trying to weigh up one another. Or a monotone voice reciting the rules for the 34th time in order to explain why you can’t make that move either. Whatever your imagination conjures in response to that question it’s not likely to be a soundtrack. Films have soundtracks. As do videogames, television programs, and sometimes E-books. But tabletop games? Not usually. There are soundtrack solutions for tabletop games if you seek them. Tabletop Audio gives…