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A journey into videogame development hell shows a surprising human side
Broken games. Broken people.
Broken games. Broken people.
All you need to know is that there’s a space minotaur involved.
Why can’t videogames find a meaningful place for children?
Bioshock’s troubled view on what makes a woman.
The Bioshock audio designer has risked life and limb to create the games’ sounds.
The creator of last year’s watershed Gone Home discusses its wake.
Irrational’s influential work ends as it began, unfortunately.
Yes, a man is entitled to the sweat of his brow, but at what cost?
They’ve been, uh, raptured.