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Deaf Resident Evil and Onimusha composer has been faking it all along

In a scandal on par with Milli Vanilli and Manti Te’o’s girlfriend, Mamoru Samuragoch, the composer of the soundtracks to Capcom’s Resident Evil Director’s Cut and for the Onimusha series, has owned up to not actually writing any of his music for the past fifteen years, since he went completely deaf at age of 35. He’s been paying others to write it for him. Samuragoch is an internationally renowned composer who didn’t only fake game scores but many of his famous compositions, including a tribute to victims of Hiroshima. He was given the nickname of “digital-age Beethoven” by Time in 2001…

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Capcom is hiring a 100 developers a year, so there’s hope for Resident Evil 7 yet

The ongoing saga of Capcom’s fickle business model continues, as the giant Japanese publisher plans to bulk its in-house talent by hiring a staggering extra 100 people in software development a year, at least until they come up with a likely far-worse idea.  This should give them a sizable army to make next-gen games, or overthrow the government if they so choose, says CEO Kenzo Tsujimoto in a letter to investors, which seems to be the source of all relevant Capcom news of late.  This is a swing in strategy from the company’s massive outsourcing initiative of years past, when…

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Will playing handheld games ever translate well to the big screen?

Back in the halcyon days of 1991, a game you played on your television was very, very different than the one you played in your hand. The dominant portable platform, Nintendo’s Game Boy, showed green-scale images that blurred when they moved. Their NES counterparts were relatively crisp, bright, and smooth. But the lesser version was the only way to get a taste of your favorites away from the couch. Fast-forward twenty years, and Sony’s Playstation Vita can pump out stunners like Uncharted: Golden Abyss; squint and it’s hard to tell the difference between this and its PS3 cousin. Companies like…