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There’s a game about exploring sexuality while fighting bird people you need to play

You know those moments between wakefulness and sleeping, where the edges of dreams get soft, and bits of them kinda seep into the real world? Now imagine that happening in the middle of the day, while you’re wide awake. And you’re at summer camp. This is more or less the premise of BIRDLAND (2015), An interactive fiction game, written by Brendan Patrick Hennessy and illustrated by Izzy Marbella, where all the anxieties and identity making moments of teenage-hood are complicated by robot-like anthropomorphic birds. it’s the human aspects that are the backbone Made for the 2015 Interactive Fiction Competition and created in Twine, BIRDLAND won six…

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A cyberpunk text adventure explores life outside of the gender binary

“Well, here we are again,” NUGK tell me. The last time I was here, TODN was saying the exact same thing. Usernames here, including my own, are made up of a mixture of four letters, shifting each time. The post-apocalyptic world is dark, fashioned only with unnerving sounds and dimly lit text. This is the world of  _transfer. Selected as part of IndieCade 2016, _transfer, developed by Hyacinth Nil and written by Reed Lewis, of the newly-formed Abyssal Studio, tackles uncomfortable issues of identity and memory. _transfer’s post-apocalyptic theme is more than just a stylistic choice Using a DOS-like interface, the player interacts…

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Honey Rose puts another kick-ass woman into videogames

Honey Rose: Underdog Fighter Extraordinaire is what happens when you combine a traditional animation style and with genre-bending game challenges inspired by wrestling/lucha libre. Developed by Pierre Sylvain, Honey Rose: UFE is a life management simulation, presented as a visual novel with beat’em up segments. The protagonist is a student trying to balance studies with becoming a wrestling champion. Most of the game takes place in the visual novel/life management format and is driven by choices over balancing activities, and responses to situations. The beat’em up segments, split between tournament matches and street brawls, are less about combos or timing, and more about proper stat management and…

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Short sci-fi film written by an AI is absurdly human

Artificial intelligence is a common topic explored within the science-fiction genre. Sunspring, a new sci-fi short, instead of using the theme of artificial intelligence in its narrative, used AI to actually produce the narrative in the first place. The film, which had its online debut on Ars, had its screenplay written by an AI which goes by the name of ‘Benjamin‘. The film was submitted as part of the 48-Hour Film Challenge at the Sci-Fi London film festival by Oscar Sharp, a BAFTA-nominated filmmaker and Ross Goodwin, a creative technologist and former Obama administration ghostwriter. Sunspring comes to life through the acting and production.…

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New book lets you play your way through Romeo and Juliet

Shakespeare’s Romeo and Juliet has been adapted to numerous genres and mediums since the 18th century and finally we might have an adaptation to rival Baz Luhrmann’s 1996 film, Romeo + Juliet. The classic story has now been adapted into a choose-your-own-adventure book by Ryan North, aptly titled Romeo and/or Juliet. North is creator of Dinosaur Comics, and the writer behind Marvel’s The Unbeatable Squirrel Girl, and was first inspired to tackle Shakespeare’s work with To Be Or Not To Be: That Is The Adventure. That project was crowdfunded through Kickstarter, and by its conclusion had become the highest-funded publishing project ever. Romeo and/or Juliet serves as the sequel…

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PLLUG plays with light and dark to tease out your curiosity

Everything is enveloped with darkness. You are a creature that thrives on electricity. You fall into a strange underground world; separated from your loved ones, you must find a way to get back to the surface. This is the premise of the game PLLUG, created by carpetbones. With simple keyboard controls, you wander around a maze-like landscape, encountering other strange creatures, and must absorb energy to keep your surroundings lit up in order to make your way home. each nook and cranny takes on an element of interest Development of PLLUG started in 2013 and although much of the art was…

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You are evil, or A systemical approach to rethinking how evil works

People like to think of being evil as something extraordinary—we tend to think of it as extreme, or even supernatural. However, game designer and programmer Nicky Case, points out that social psychologists have repeatedly found the opposite to be true—people who we consider to be evil, are in fact incredibly ordinary. Case’s obsession with systems, which has come through in their various projects such as, Simulating The World (In Emoji) and Parable of the Polygons, is now helping us better understand the idea of evil. Case has been exploring the concept of “emergent evil” as part of their first collaboration with PBS Frontline. The basic principal of…

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Artist gives brutalist architecture a singing voice

Brutalist architecture has gotten a bad rap over the years—so much so that Goldfinger, the villain of James Bond fame, was named after Ernő Goldfinger, an architect inspired by brutalism. Mo H. Zareei (aka mHz) is trying to fight back against this societal repulsion with his evocative sound sculptures. He’s an Iranian electronic musician, sound artist, and music technology researcher, who is actively finding ways to use his interests in both brutalist architecture and noise to show how nuanced and poetic these two concepts can really be. In his series machine brut(e), Zareei makes use of three sound sculptures rasper, Mutor and rippler, to make unusual audiovisual combinations. Each…

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Ancient Syrian arch destroyed by ISIS recreated with 3D printing

The issue of whether replicas in restoration are or should be desired is a hotly debated topic. With a replica of Palmyra’s Arch of Triumph, which was destroyed by Daesh (Isis) last October, being unveiled in Trafalgar Square as part of World Heritage Week, this debate is brought back into the fore. The restoration, which is spearheaded by The Institute of Digital Archaeology (IDA), is intended to be an act of symbolic defiance against terrorist acts of cultural destruction. Deborah Lehr, who heads the Antiquities Coalition, a private advocacy organization in Washington, told NPR “Unlike other militant groups, the Islamic State has…