The Division doesn’t want you to think about 9/11
When I entered Ubisoft’s The Division press event on February 2nd in New York, I was greeted by a display of an NYPD patrol car that had crashed into a lightpost, with smoke bellowing from its engine and its lights still flashing. Machines in the rafters vigorously blanketed the room in snow. Caution tape separated visitors from the staff-only areas. A street marker for Madison Avenue with a “Closed” sign attached to it overlooked the game’s demo stations. A Do Not Enter sign sat in the distance. I had entered a New York that felt like it had been thrown into…